NASC documentation

Contents

  1. About NASC
  2. Interface
    1. Options
    2. File save / load
  3. Using comments
  4. Defining graphs
    1. Alternative graphemes
  5. The change
    1. Concurrent set
    2. Merging set
    3. Optional set
    4. Reject
  6. The condition
    1. Multiple conditions in one rule
    2. Optional and concurrent set
    3. Word boundary
    4. Syllable boundary
    5. Word-based conditions
  7. The exception
  8. Using categories
  9. The features directive
  10. Wildcards and positioning
    1. Wildcard
    2. Ditto-mark
    3. Greedy-ditto-mark
    4. Anythings-mark
    5. Quantifier
    6. Positioner
  11. Insertion and deletion
  12. Advanced sound-change
    1. Blocker
    2. Metathesis
  13. Logic blocks
    1. If block
    2. Chance block
    3. Rule macro
  14. Cluster-field
  15. Engine
  16. Character escape

1About NASC

This is the complete documentation for NASC version 0.0.0

NASC, (Neonnaut’s Applier of Sound Changes), is a sound change applier. It is designed to be an easy to use, and powerful tool for applying sound changes to words. It is designed to be used by conlangers, linguists, and anyone else who needs to apply sound changes to words. NASC has been influenced by similar SCAs, most notably: Brassica, Lexurgy, Geoff's Sound Change Applier, and KathTheDragon's SCE.

2Interface

2.1Options

2.2File save / load

Use the Save button to download your sound changes as a file called 'NASC.txt', or what you named your file in the File name: field. The file is always a ".txt" type.

Use the Load button to load a file on your system into the file editor.

3Using comments

If a line contains a semicolon ; everything after it on that line is ignored and not interpreted as NASC syntax -- unless ; is escaped. Comments are useful to explain what a rule does.

; This is a comment
e > o ;and this is a comment following a rule.

4Defining graphs

The graphs: directive tells NASC which (multi)graphs, including character + combining diacritics, are to be treated as grapheme units when using sound-changes.

graphs: a, b, c, ch, e, f, h, i, k, l, m, n, o, p, p', r, s, t, t', y

In the above example, we defined ch as a grapheme. This would stop a sound change such as c -> g changing the word chat into ghat, but it will make cobra change into gobra.

"But my list of graphemes is the same as my list of alphabeticalising letters, I don't want to list them twice", you might exclaim. Well, you can create an alphabetisation order and list your graphemes in one line using the alphabet-and-graphs: directive.

4.1Alternative graphemes

The graphs: directive can tell NASC what character + combining diacritic sequences are to be treated as alternatives of a base grapheme. Lets name these alternatives the 'children' and the base grapheme the 'parent'. You can do this by enclosing the 'children' in <[ and ] as a set, directly after their 'parent'.

Important: The left-most precomposed character of a 'child' must be the same as it's 'parent'.

This should be useful for tonal languages that mark tone with diacritics on vowels. In these tonal languages, we no longer need to list every variation of a vowel + diacritic to target a vowel:

  graphs: a, <[á, à, ā, ǎ], h, i, <[í, ì, ī, ǐ], k, l, m, n, o, <[ó, ò, ō, ǒ], t
a -> e
; mápǎ ==> mépě

However we can still target a vowel with a tone mark, such as :

  ǎ -> e
; mápǎ ==> mápě

5The change

The format of The change can be expressed as BEFORE -> AFTER.

Let's look at a simple unconditional rule:

; Replace every /o/ with /x/
o -> x
; bodido ==> bxdidx

In this rule, we see every instance of o become x.

5.1Concurrent set

A concurrent set in a change is achieved by listing multiple graphemes in BEFORE separated by commas, and listing the same amount of resultant graphemes in AFTER separated by commas. Changes in a concurrent change execute at the same time.

; Switch [o] and [e] around
o, a -> a, o
; boda ==> bado

Notice that the above example is different to the example below:

  o -> a
a -> o
; boda ==> bodo

where each change is on its own line. We can see o merge with a, then a becomes o.

5.2Merging set

A merging change is accomplished by placing graphemes enclosed in square brackets in BEFORE, with a corresponding singular grapheme in AFTER that the graphemes in the set will merge into:

; Three graphemes becoming two graphemes
[ʃ, z], dz -> s, d
; zeʃadzas ==> sesadas

5.3Optional set

Items in an Optional set can be targeted wether or not they appear as part of a grapheme or sequence of graphemes:

; Merge /x/ and /xw/ into /k/
x(w) -> k
; xwaxaħa ==> kakaħa

Optional change can also attach to a concurrent or merging change:

; Merge /x/, /xw/, /ħ/ and /ħw/ into /k/
[x, ħ](w) -> k
; xwaxaħa ==> kakaka

Looking at the above example, Lets say you wanted to preserve this optional /w/ following /k/ or /ħ/. We can do this by writing this /w/ in AFTER, enclosed by round brackets:

; Like the previous rule, but preserve labialisation
{x, ħ}(w) -> k(w)
; xwaxaħa ==> kwahaka

The Optional set can also be a merging change, or concurrent change too:

; Like the previous rule, but preserve palatalisation and labialisation 
[x ħ](w, j) -> k(w, j)
; xwaxjaxa ==> kwakjaka

5.4Reject

To remove, or in other words, reject a word from your list of words, you use the ^REJECT keyword in AFTER:

a, bi -> ^REJECT

In the above example, any word that contains a or bi will be rejected.

6The condition

Conditions follow The change and are placed after a forward slash. The condition may also be called the environment.

The format of a condition is / PRE_POST

For example:

; Change /o/ into /x/ only when it is between /p/s
o -> x / p_p
; opoptot ==> opxptot

6.1Multiple conditions in one rule

Multiple conditions for a single rule can be made by separating each condition with additional forward slashes. The change will happen if it meets either, or both of the conditions:

; Change /o/ into /x/ only when it is between /p/s or /t/s
o -> x / p_p / t_t
; opoptot ==> opxptxt

6.2Optional and concurrent sets

Optional and Concurrent sets can be used in conditions:

  a -> e / k(w)_[p, s]
; kwop-po-kos-po ==> kwxp-po-kxs-ko

6.3Word boundary

# matches to word boundaries. Either the beginning of the word if it is in BEFORE, or the end of the word if it is in AFTER

  o -> x / p_p#
; opoppop ==> opoppxp

6.4Syllable boundary

$ matches to syllable boundaries. A syllable boundary is either the beginning or end of the word, or any of the symbols defined in the syllable-boundary: directive.

For example:

  syllable-boundary: .
t$t -> d$d
; at.ta -> ad.da

6.5Word-based condition

If we wanted to execute a sound change only on a list of words, we simply write those words as a list in a condition without any underscores

sw -> s / _o / swore, sworn

In the above example, the sound change will only execute if the word is swore or sworn

7The exception

Exceptions are placed following a ! and go after the condition, if there is one. Exceptions function exactly like the opposite of the condition -- they will make sure the content in the exception does not execute a change:

sw -> s / _o ! swore, sworn

In the above example, the sound change will not execute if the word is swore or sworn

8Using categories

A category is a set of graphemes with a name, usually a singular-length character. You must declare categories inside the categories block. For example:

BEGIN categories
  C = t, n, k, m, ch, l, ꞌ, s, r, d, h, w, b, y, p, g
  F = n, l, ꞌ, t, k, r, p
  V = a, i, e, u, o
END

This creates three groups of graphemes. C is the group of all consonants, V is the group of all vowels, and F is a group of some of the consonants.

By default, the graphemes' frequencies decrease as they go to the right, according to the Gusein-Zade distribution. In the above example, when NASC needs to choose a V, it will choose a the most at 43%, i the second-most at 26%, e the third-most at 17%, u the fourth-most at 10%, and o the fifth most at 4%.

In the previous example, the graphemes were separated by commas, however an alternative when separating options, is to use spaces:

BEGIN categories
  C = t n k m ch l ꞌ s r d h w b y p g
  F = n l ꞌ t k r p
  V = a i e u o
END

You may not use both commas and spaces as separators on the same line, i.e: "a b, c".

There are two advantages to using commas over spaces. They make it clearer what separates options -- in the above example things are very simple looking, but things can get a lot more complicated. Secondly, commas make it possible to define a null / zero grapheme in a class. For example C = t, , k, p would be a category of three graphemes, and nothing. This document will be using a comma followed by a space throughout for these reasons.

You can also give categories long names:

consonant = t, n, k, m, ch, l, ꞌ, s, r, d, h, w, b, y, p, g

You reference categories in sound-changes by inclosing a category in curly brackets { and }. The category will behave in the same way as a concurrent or merging set:

BEGIN categories
  B = x, y, z
END {B} -> ^
; xapay ==> apa

14The features directive

Lets say you had a grapheme that was a phoneme such as /i/ and wanted to target it by its distinctive features of a vowel, +high and +front, and turn it into a phoneme with +high and +back features, i.e /ɯ/. The features: directive block lets you do this:

BEGIN features:
-voice = p, t, k, f, s
+voice = b, d, g, v, z
END

{-voice} -> {+voice}
; tamefa ==> dameva

This very simple example above is written to change all voiceless phonemes that have a voiced counterpart into their voiced counterparts. To accurately explain how this directive works, there must be some nomenclature discussed:

Feature-pool

Feature-pools do two things at once. The graphemes that belong to a feature-pool, are defined by the graphemes defined in the features inside said feature-pool. The antipode graphemes of a feature-pool are defined by the graphemes defined in the graphs directive that are not defined in said feature-pool.

features inside a feature-pool without a defined antipode will be given an antipode. The antipode's graphemes are the graphemes found in the feature-pool but not in the feature.

Here is an example of comprehensive features of vowels:

graphs: a, e, i, o, u, m, n, p, b, t, d, k, g, f, v, s, z, h, l, r, j
BEGIN features:
BEGIN feature-pool vowel:
high = i, u
mid = e, o
low = a
front = i, e
back = o, u, a
+foo = i, u
-foo = e, o
END
END

Here are some matrices of features and what graphemes they would capture:

10Wildcards and positioning

10.1Wildcard

Wildcard will match once to any character, or multigraph defined in the graphs: directive. Wildcard does not match word boundaries. Wildcard cannot be used in AFTER:

  a -> e / _*
; apappap ==> apappep

10.2Ditto-mark

Ditto-mark will match once to the grapheme, or grapheme in a set, category, or feature, to the left of it:

  a< -> a
; aata => ata

10.3Greedy-ditto-mark

Greedy-ditto-mark will match as many times as possible to the grapheme, or grapheme in a set, category, or feature, to the left of it

  a+ -> a
; raraaaaa ==> rara

10.4Anythings-mark

The anythings-mark is the ellipsis character U+2026. It will match as many times to any character, or multigraph defined in the graphs: directive, as possible. However it will stop matching when the grapheme to the right of the anythings-mark, is matched:

  b…t -> x
; babãittati => xtati

As we can see, the rule matched b followed by anything else until it reached t, then stopped matching. The example below uses the anythings-mark in the condition:

; Simulate spreading of nasality to vowels
[a i u] -> [ã ĩ ũ] / [ã ĩ ũ](…)_
; babãittati => babãĩttãtĩ

10.5Quantifier

The quantifier matches as many times its number to the things to the left.

  Change /o/ into /x/ only when preceded by three /r/s
o -> x / r=[3]_ ; rrrorro ==> rrrxrro

The number in the quantifier can also be a list of numbers:

  Change /o/ into /x/ only when preceded by zero or four /r/s
o -> x / r=[0, 4]_ ; orrrorro ==> xrrrxrro

The number in the quantifier can also be a range. To do this, put a : between the lowest and highest range:

  Change /o/ into /x/ only when preceded by two to four /r/s
o -> x / r=[2:4]_ ; rrrorro ==> rrrorro

Here is a useful lookup table on getting quantities of ditto-marks or wildcards:

Wildcard Ditto-mark
Exactly 1 of * <
0 or 1 of (*) (<)
1 or more of +
0, 1, or more of (…) (+)
Specific number(s) of *=[N] <=[N]
Number range(s) of *=[N:N] <=[N:N]

10.6Positioner

Positioners allows a grapheme to be captured only when it is the Nth in the word:

; Change the second /o/ in a word to /x/ after the second /s/
o@[2] -> x / s@[2]_ ; sososo ==> sosxso

If we want to match the last occurence of a grapheme in a word, use -1. For the second last occurance of a grapheme in a word, use -2, and so forth:

; Change the last /o/ in a word to /x/
o@[-1] -> x ; sososo ==> sososx

11Insertion and deletion

Insertion requires a condition to be present, and for the ^ to be present in BEFORE, representing nothing.

; insert /a/ in between /b/ and /t/
  ^ -> a / b_t
; bt ==> bat

Deletion happens when ^ is present in AFTER

; delete every /b/
  b -> ^
; bubda ==> uda

12Advanced sound-changes

12.1Blocker

A Blocker is designed to block the spread of greedy, spreading, behaviours, then stop the change from executing. For example we might want the graphemes k or g to prevent the rightward spread of nasal vowels to non nasal vowels:

  [a, i, u] -> [ã, ĩ, ũ] / [ã, ĩ, ũ]…~[k, g]_
; pabãdruliga ==> pabãdrũlĩga

12.2Metathesis

Metathesis in NASC refers to the reordering of graphemes in a word. Metathesis in real-world diachronics is usually sporadic, but can be but can be regular.

To make a rule a metathesis rule, use these symbols:

Local metathesis

A typical type of metathesis is local two-place metathesis:

; An intervocalic stop + nasal sequence becomes nasal + stop
[stop]&[nasal] -> 2&1 / V__V
; watna ==> wanta

Long-distance metathesis

The example below approximates metathesis that occured in Spanish:

r&l -> 2&1 / _(…)[plosive]_
; parabla ==> palabra

One-place metathesis

To simulate one-place metathesis, move &s.

The example below is metathesis where words beginning with stop + vowel will try and move an r in a stop + r cluster to form a word initial stop + r cluster:

{stop}&r -> 12& / #_{vowel}…{stop}_ 
; kabatros ==> krabatos

Metathesis madness

Three or more sounds, to a maximum of 9, switching places, are possible, with shuffling of any &:

  x&y&z -> &&321
; xaayooz ==> aaoozyx

13Logic blocks

Logic blocks are a way of executing sound changes depending on a trigger event that we are listening for.

13.1If block

Using an If block, You can make sound changes execute on a word if, or if not, other sound change(s) were applied to the word.

It should feel familiar to anyone who knows a bit about programming languages

For example:

BEGIN if:
; Deletion of schwa before r ə -> ^ / _r then:
; Then do metathesis of r and l r&l -> 2&1 / _&[plosive]_ else:
; Schwa becomes e if the first rule did not apply ə -> e END

Note: The above example is actually quite bogus if it were a historical sound change. Sound change in natural diachronics has no memory. We can have "two-part" sound-changes such as this triggered metathesis, but a sound change executing on a word because another sound change did not apply to the word does not occur, at least not in real-life natural human languages.

13.2Chance block

The chance block is a way to apply sound-change depending on percentage-based chance:

BEGIN chance 15:
a -> e
END

In the above example we have a 15% chance of words with an a in them such as pa becoming pe

13.3Rule macro

Rule macro saves rules to be used later in the file as many times as needed. The rules inside the define-rule-macro: block do not run until invoked using do-rule-macro::

BEGIN def-rule-macro resyllabify:
i -> j / _[a,e,o,u]
u -> w / _[a,e,i,o]
END
do-rule-macro: resyllabify
ʔ -> ^
do-rule-macro: resyllabify ; iaruʔitua ==> jaruʔitwa ==> jaruitwa ==> jarwitwa

In the above example we saved two rules as a macro under the name "resyllabify" and used that macro twice.

14Cluster-field

Cluster-fields are a way to target and change sequences of graphemes. They are laid out like tables, and start with %. For example:

% a  i  u
a +  +  o
i -  +  uu
u -  -  +

The first grapheme is the row, and the second grapheme is the column. In this example, au becomes o and iu becomes uu. + means to leave the combination as-is, and - means to reject the word. This table would permit ai but reject ia.

Cluster-fields can also use ^ in them to remove a sequence.

As with filters, these are parsed in the order presented. The cluster-field ends at a blank line.

15Engine

The engine statement provides useful functions that you can call at any point in the file. You can also call a list of these functions in one line e.g: engine: compose, capitalise

16Character escape

Characters enclosed in a set of double quotes ignore any meaning they might have had, including double quotes themselves. This way, anything including, brackets, even spaces, can be changed or created.

These are the characters you must escape if you want to use them as graphemes:

Characters Meaning
; Comment
>, ->, =>, , Indicates change
, Separates choices
[, ] Set
(, ) Optional set
^REJECT Rejects a word
/ Condition
_ The underscore _ is a reference to the target
# Word boundary
$ Syllable boundary
! Exception
{, } Category
* Wildcard, matches exactly 1 of any character
< Ditto-mark, matches exactly 1 of the previous character
+ Greedy-ditto-mark, matches 1 or more of the previous character
Anythings-mark, matches 1 or more of any character, equivalent to *(+)
=[, ] Quantifier
@[, ] Positioner
^ Insertion when in BEFORE, deletion when in AFTER
~[, ] Blocker
& Indicates metathesis, and the reordered contents
1, 2, ... 9 In a Metathesis rule, in AFTER, these represent the changing graphemes
" Escapes characters enclosed in them